[Arduino_Mega/atmega2560/graphictest]

Adafruit_ILI9341 Library - Graphicstest


  This is our GFX example for the Adafruit ILI9341 Breakout and Shield
  ----> http://www.adafruit.com/products/1651

  Check out the links above for our tutorials and wiring diagrams
  These displays use SPI to communicate, 4 or 5 pins are required to
  interface (RST is optional)
  Adafruit invests time and resources providing this open source code,
  please support Adafruit and open-source hardware by purchasing
  products from Adafruit!

  Written by Limor Fried/Ladyada for Adafruit Industries.
  MIT license, all text above must be included in any redistribution



graphicstest.ino

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[Arduino_Uno/atmega328p/lode_runner]

Library lcdgfx example: lode runner

/*
 *   Attiny85 PINS
 *             ____
 *   RESET   -|_|  |- 3V
 *   SCL (3) -|    |- (2)
 *   SDA (4) -|    |- (1) - BUZZER
 *   GND     -|____|- (0) - BUTTONS module
 *
 *   Atmega328 PINS with i2c SSD1306 to A4/A5, BUZZER on D8,
 *   Z-keypad ADC module on A0 pin.
 *   If you want to use GPIO keys, uncomment USE_GPIO_BUTTONS below
 *
 *   Atmega328 PINS with spi Nokia 5110 LCD:
 *   LCD RST to D3
 *   LCD CES to D4
 *   LCD DC to  D5
 *   LCD DIN to D11
 *   LCD CLK to D13
 *   LCD BL to  VCC
 */


Play using gamepad (analogic):
Up: B button (mapped as computer keyboard "i" key)
Right: A button (mapped as computer keyboard "l" key)
Left: D button (mapped as computer keyboard "j" key)
Down: C button (mapped as computer keyboard "k" key)

lode_runner.ino

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[Arduino_Uno/atmega328p/tictactoe]

Arduino Touch Tic-Tac-Toe Game

   //////////////////////////////////////////////
  //     2.8" TOUCH SCREEN TIC TAC TOE        //
 //                                          //
//           http://www.educ8s.tv           //
/////////////////////////////////////////////


Arduino Touch Tic-Tac-Toe Game project

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[Arduino_Uno/atmega328p/URTouch_ButtonTest]

URTouch Library - ButtonTest

// URTouch_ButtonTest 
// Copyright (C)2015 Rinky-Dink Electronics, Henning Karlsen. All right reserved
// web: http://www.RinkyDinkElectronics.com/
//
// This program is a quick demo of how create and use buttons.
//
// This program requires the UTFT library.
//
// It is assumed that the display module is connected to an
// appropriate shield or that you know how to change the pin 
// numbers in the setup.
//


Library: URTouch

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[Arduino_Uno/atmega328p/URTouch_QuickPaint]

URTouch Library - QuickPaint

// URTouch_QuickPaint 
// Copyright (C)2015 Rinky-Dink Electronics, Henning Karlsen. All right reserved
// web: http://www.RinkyDinkElectronics.com/
//
// This program is a quick demo of how to use the library.
//
// This program requires the UTFT library and a display
// module with at least 320x240 pixels resolution.
//
// It is assumed that the display module is connected to an
// appropriate shield or that you know how to change the pin 
// numbers in the setup.
//


Library: URTouch

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[Breadboard/atmega2560/graphictest]

Adafruit_ILI9341 Library - Graphicstest


  This is our GFX example for the Adafruit ILI9341 Breakout and Shield
  ----> http://www.adafruit.com/products/1651

  Check out the links above for our tutorials and wiring diagrams
  These displays use SPI to communicate, 4 or 5 pins are required to
  interface (RST is optional)
  Adafruit invests time and resources providing this open source code,
  please support Adafruit and open-source hardware by purchasing
  products from Adafruit!

  Written by Limor Fried/Ladyada for Adafruit Industries.
  MIT license, all text above must be included in any redistribution



graphicstest.ino

Download (pzw)

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[ESP32_DevKitC/ESP32/UTFT_demo]

Library TFT_eSPI - UTFT Demo 320x240

  Demo based on:
  UTFT_Demo_320x240 by Henning Karlsen
  web: http://www.henningkarlsen.com/electronics

Source code

Download (pzw)