input map struct
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#include <board.h>
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float | x1 |
| x1 position
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float | x2 |
| x2 position
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float | y1 |
| y1 position
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float | y2 |
| y2 position
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float | cx |
| center x position
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float | cy |
| center y position
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char | name [10] |
| region name
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unsigned short | id |
| region ID
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void * | status |
| rcontrol status
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unsigned char * | update |
| output need draw update
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union { | |
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unsigned char value | |
| updated value
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short value_s | |
| updated value short
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float value_f | |
| updated value float
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}; | | |
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The documentation for this struct was generated from the following file: