PICSimLab - Programmable IC Simulator Laboratory 0.9.3
PICSimLab - API
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input_push_buttons.h
1/* ########################################################################
2
3 PICSimLab - Programmable IC Simulator Laboratory
4
5 ########################################################################
6
7 Copyright (c) : 2010-2026 Luis Claudio GambĂ´a Lopes <lcgamboa@yahoo.com>
8
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2, or (at your option)
12 any later version.
13
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22
23 For e-mail suggestions : lcgamboa@yahoo.com
24 ######################################################################## */
25
26#ifndef PART_PUSH_BUTTONS_H
27#define PART_PUSH_BUTTONS_H
28
29#include "../devices/swbounce.h"
30#include "../lib/part.h"
31
32#define PART_PUSH_BUTTONS_Name "Push Buttons"
33
34class cpart_pbuttons : public part {
35public:
36 std::string GetAboutInfo(void) override { return "L.C. Gamboa \n <lcgamboa@yahoo.com>"; };
37 cpart_pbuttons(const unsigned x, const unsigned y, const char* name, const char* type, board* pboard_,
38 const int id_);
39 ~cpart_pbuttons(void);
40 void DrawOutput(const unsigned int index) override;
41 void PreProcess(void) override;
42 void Process(void) override;
43 void Reset(void) override;
44 void OnMouseButtonPress(unsigned int inputId, unsigned int button, unsigned int x, unsigned int y,
45 unsigned int state) override;
46 void OnMouseButtonRelease(unsigned int inputId, unsigned int button, unsigned int x, unsigned int y,
47 unsigned int state) override;
48 void ConfigurePropertiesWindow(void) override;
49 void ReadPropertiesWindow(void) override;
50 int PreferencesNumberFields(void) override { return 11; };
51 void LoadPartImage(void) override;
52 std::string WritePreferences(void) override;
53 int ReadPreferences(std::string value) override;
54 unsigned short GetInputId(char* name) override;
55 unsigned short GetOutputId(char* name) override;
56 void SpinChange(const char* controlname, int value) override;
57
58private:
59 void RegisterRemoteControl(void) override;
60 void ChangeSize(const unsigned int sz);
61 unsigned char active;
62 unsigned char output_pins[8];
63 unsigned char output_value[8];
64 SWBounce_t bounce;
65 unsigned char mode;
66 int OWidth;
67 int OHeight;
68 int xoff;
69 unsigned int Size;
70};
71
72#endif /* PART_PUSH_BUTTONS_H */
Board class.
Definition board.h:114
Definition input_push_buttons.h:34
std::string WritePreferences(void) override
Called to save part preferences in configuration file.
Definition input_push_buttons.cc:374
void OnMouseButtonRelease(unsigned int inputId, unsigned int button, unsigned int x, unsigned int y, unsigned int state) override
Event handler on the part.
Definition input_push_buttons.cc:269
void SpinChange(const char *controlname, int value) override
Used by properties window spin.
Definition input_push_buttons.cc:463
int PreferencesNumberFields(void) override
Return the number of fields in preferences.
Definition input_push_buttons.h:50
void OnMouseButtonPress(unsigned int inputId, unsigned int button, unsigned int x, unsigned int y, unsigned int state) override
Event handler on the part.
Definition input_push_buttons.cc:231
void ConfigurePropertiesWindow(void) override
Called to configure the properties window.
Definition input_push_buttons.cc:401
unsigned short GetOutputId(char *name) override
return the output ids numbers of names used in output map
Definition input_push_buttons.cc:332
void DrawOutput(const unsigned int index) override
Called to draw every output.
Definition input_push_buttons.cc:144
void Process(void) override
Called every CPU step.
Definition input_push_buttons.cc:212
void LoadPartImage(void) override
Load Part Image.
Definition input_push_buttons.cc:487
unsigned short GetInputId(char *name) override
return the input ids numbers of names used in input map
Definition input_push_buttons.cc:307
std::string GetAboutInfo(void) override
Return the about information of part.
Definition input_push_buttons.h:36
int ReadPreferences(std::string value) override
Called whe configuration file load preferences, return the number of preferences processed.
Definition input_push_buttons.cc:384
void PreProcess(void) override
Called every start of CPU process.
Definition input_push_buttons.cc:189
void RegisterRemoteControl(void) override
Register remote control variables.
Definition input_push_buttons.cc:88
void Reset(void) override
Reset part status.
Definition input_push_buttons.cc:107
void ReadPropertiesWindow(void) override
Called when properties window close.
Definition input_push_buttons.cc:431
part(const unsigned x, const unsigned y, const char *name, const char *type, board *pboard_, const int id_, const int fsize=8)
Called once on part creation.
Definition part.cc:30
Definition swbounce.h:29