30#include "../lib/part.h"
32#define PART_TEXT_Name "Text Box"
34class cpart_TEXT :
public part {
36 std::string
GetAboutInfo(
void)
override {
return "L.C. Gamboa \n <lcgamboa@yahoo.com>"; };
37 cpart_TEXT(
const unsigned x,
const unsigned y,
const char* name,
const char* type,
board* pboard_,
const int id_);
40 void DrawOutput(
const unsigned int index)
override;
41 void OnMouseButtonPress(
unsigned int inputId,
unsigned int button,
unsigned int x,
unsigned int y,
42 unsigned int state)
override;
49 unsigned short GetInputId(
char* name)
override;
54 void ChangeText(
int size,
int textcolor,
int bgcolor);
55 std::vector<std::string> Lines;
58 unsigned char Textcolor;
59 unsigned char Bgcolor;
Board class.
Definition board.h:114
Definition virtual_Text.h:34
void ReadPropertiesWindow(void) override
Called when properties window close.
Definition virtual_Text.cc:258
int ReadPreferences(std::string value) override
Called whe configuration file load preferences, return the number of preferences processed.
Definition virtual_Text.cc:184
int PreferencesNumberFields(void) override
Return the number of fields in preferences.
Definition virtual_Text.h:45
void RegisterRemoteControl(void) override
Register remote control variables.
Definition virtual_Text.cc:230
void PostInit(void) override
Called once on part after initialization.
Definition virtual_Text.cc:71
unsigned short GetOutputId(char *name) override
return the output ids numbers of names used in output map
Definition virtual_Text.cc:160
std::string WritePreferences(void) override
Called to save part preferences in configuration file.
Definition virtual_Text.cc:168
void ConfigurePropertiesWindow(void) override
Called to configure the properties window.
Definition virtual_Text.cc:232
void LoadPartImage(void) override
Load Part Image.
Definition virtual_Text.cc:75
void DrawOutput(const unsigned int index) override
Called to draw every output.
Definition virtual_Text.cc:104
std::string GetAboutInfo(void) override
Return the about information of part.
Definition virtual_Text.h:36
unsigned short GetInputId(char *name) override
return the input ids numbers of names used in input map
Definition virtual_Text.cc:152
void OnMouseButtonPress(unsigned int inputId, unsigned int button, unsigned int x, unsigned int y, unsigned int state) override
Event handler on the part.
Definition virtual_Text.cc:303
part(const unsigned x, const unsigned y, const char *name, const char *type, board *pboard_, const int id_, const int fsize=8)
Called once on part creation.
Definition part.cc:30